Decently fun, but the repetitive music loop needs to go. Too annoying.
Quite enjoyable, but the screen size is way too small for those of us running higher resolutions.
I like most Berzerk Studio stuff...
I realize original ideas aren't a strong point of yours so setting that aside...
The game has decently solid controls and smooth animations. The art quality is good. The sound effects and music fit and were good quality.
Now the criticism...
1- The art style is too cartoony for the horror genre.
2- Having only one weapon with one attack makes for very boring, repetitive combat gameplay. Especially when the majority of your gameplay IS the combat, that's a big minus.
3- The story was unoriginal and uninteresting. You can make a game with an unoriginal and uninteresting story, but then the gameplay has to be really good. In this game it just wasn't. The only real motivation to play the game was the story and it just wasn't there.
I know you guys can do a lot better than this so I was surprised and disappointed.
That was like an action-packed fever dream.
A thought-provoking story, memorable characters, and an original dynamic soundtrack just add to the already amazing gameplay of this Shark. Wiesi... you continue to please me in ways I did not know possible.
Not bad, not great.
Interesting and creative idea and decently executed, but some of the levels (especially 'R' is for 'Reset') are unnecessarily reflex-dependent and are just annoying having to reset so many times.
Good attempt but...
Plagued by bugs and gameplay issues. The obvious problem with Doug moving too quickly and devouring all your ale way too fast. The amount of ale you lose depending on where you click when the hand is moving on the meter seems to be random. And once I lost ale and got paid $0 for it. No matter where the scale hits when you click, if you lose ale the person should pay. Hopefully you can fix this up and make it better, it's a good concept and fun.
What a lag fest. Thanks for once again not putting in an option to reduce the graphics quality. And "loads of new weapons."? You only replaced a few of the old ones with new ones that do the same thing that the old ones did, come on... I enjoyed the first one but this is disappointing.
Don't call your game addicting before people have even played it. It's not addicting, it's just repetitive and boring.
I love these kind of games, it's more like interactive art than a game really. Reminds me alot of The Path.
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